V1.1 patch notes:
		+ fixed a bug which prevented laser upgrades from power level 4 to power level 5

disclaimer:
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The blue banner behind the loading messages before/between levels might occasionally jump around wildly because of kernal interruption from loading data can delay VIC rasterline interrupts quite a bit.

There is a brief audiovisual glitch during highscore saving which is caused by kernal save delaying the raster interrupts. I also needed to briefly stop the music for saving score, so that it would not clobber any kernal zp vars during saving.

Patch source code and chaotic de-asm notes are included just for fun (see "./src/").

The original boot program on the Turrican II disk is called "##" which is "hashhash". The one included here is a replacement for that. It will load "hushhush" as a replacement for the first loader stage which will in turn load and inject "shooshoo" which replaces the Turrican II drive-code. It also loads "5" which is a patch segment loaded specifically just for the highscore saving related routines because there was not enough room to fit it into RAM while the game is running.

Run "##.prg"(on image "TurricanII plain -TDE V1.0.d81") to start (is a replacement for the original ##.prg) and remember to turn off true drive emulation.

Full playthrough and highscore saving tested and confirmed February 20th 2019 (under Vice 3.3).